Gun Customization Prototype

A Gun Customization System Prototype that merges features seen in recent popular FPS games. Playable Demo Available To Download At: https://drive.google.com/file/d/1NDt_qWHVsQi33Z_R2I2k1uws9bBlLSjd/view?usp=share_link Backend Design References:Custom Weapon Animation Design:https://neilgilbertg.ca/2022/04/25/ue4-hand-reference-based-fps-tps-weapon-animation/Mesh outline design:http://www.michalorzelek.com/blog/tutorial-creating-outline-effect-around-objects/ Audio Assets:“COD Modern Warfare SFX Pack for Editing [Free Download]”. (2019, November 16). YouTube. https://www.youtube.com/watch?v=UvqSYWYi3Mw Model Assets: “Low-Poly Sig MCX” (https://skfb.ly/orGuy), “Low-Poly Colt C7A2” (https://skfb.ly/oqNVx), “Low-Poly… Read More Gun Customization Prototype

[UE4] Event Dispatcher used like a Property Change Listener

In Java, Property Change Listener fires a method whenever a variable is changed. This type of feature can be very useful for updating variables across blueprints (e.g. Animation Blueprint). This means avoiding checking and updating variables using Event Tick, Event Blueprint Update Animation pins and only updating it when original variable is changed. This tutorial… Read More [UE4] Event Dispatcher used like a Property Change Listener