[UE5] Hand Reference Based Weapon Animation System 2.0

Previous Version: hereUnreal Marketplace page: here Disclaimer: This is not a step by step process on how to setup a Hand Reference Based Weapon Animation System. This is a general design document meant to show an alternative way of doing Weapon Animations. Implementation is up to you. Traditional First Person System Animation Systems An animation… Read More [UE5] Hand Reference Based Weapon Animation System 2.0

[UE4] Hand Ref Based World Interaction Animations

READ: Deprecated, see updated implementation in this link. Prototype of a system with the intention of allowing for accurate hand placement utilizing techniques like IK and a previous concept I created “Hand Reference Based FPS/TPS Weapon Animation” See for more context:https://neilgilbertg.ca/2022/04/25/ue4-hand-reference-based-fps-tps-weapon-animation/ Model Assets:“Door with frame” (https://skfb.ly/6VKAQ) by witnessk.“Simple Light Switch” (https://skfb.ly/6TpK8) by BillieBones.“Lever Power Switch”… Read More [UE4] Hand Ref Based World Interaction Animations

Gun Customization Prototype

A Gun Customization System Prototype that merges features seen in recent popular FPS games. Playable Demo Available To Download At: https://drive.google.com/file/d/1NDt_qWHVsQi33Z_R2I2k1uws9bBlLSjd/view?usp=share_link Backend Design References:Custom Weapon Animation Design:https://neilgilbertg.ca/2022/04/25/ue4-hand-reference-based-fps-tps-weapon-animation/Mesh outline design:http://www.michalorzelek.com/blog/tutorial-creating-outline-effect-around-objects/ Audio Assets:“COD Modern Warfare SFX Pack for Editing [Free Download]”. (2019, November 16). YouTube. https://www.youtube.com/watch?v=UvqSYWYi3Mw Model Assets: “Low-Poly Sig MCX” (https://skfb.ly/orGuy), “Low-Poly Colt C7A2” (https://skfb.ly/oqNVx), “Low-Poly… Read More Gun Customization Prototype