[UE5] Hand Reference Based Weapon Animation System 2.0

Previous Version: hereUnreal Marketplace page: here Disclaimer: This is not a step by step process on how to setup a Hand Reference Based Weapon Animation System. This is a general design document meant to show an alternative way of doing Weapon Animations. Implementation is up to you. Traditional First Person System Animation Systems An animation… Read More [UE5] Hand Reference Based Weapon Animation System 2.0

[Unreal] Post Process based Scopes [Part 1/3]

Video version: This is a guide into how to implement a Post Process based Scopes. If you have experience with Unreal you know that usually how scopes are implemented is by Picture-in-Picture. There are many guides that you can find for that method in the internet. Links to some Picture-in-Picture Scope guides: https://www.youtube.com/watch?v=omcEMAy6by0 https://www.youtube.com/watch?v=MKEpnjUFRFs https://www.youtube.com/watch?v=incdX4f0DL4… Read More [Unreal] Post Process based Scopes [Part 1/3]